Review: Robotika

Robotika
By Alex Sheikman and Joel Chua (Archaia Studios Press, 2006; $19.95)

It’s rare for a mini-series whose first issue turned me off the way Robotika‘s did gets a second chance, but thanks to Alex Sheikman‘s commitment to his work — emailing me to clarify something from the first issue that I didn’t like get, and sending me the second issue that I would have otherwise passed on — it got one and I am pleased it did. I previously described it, somewhat snarkily, as “a sci-fi cyber-samurai yarn conceived by an artsy SoHo hipster,” and a “visually impressive if somewhat convoluted story that edges up to the border of pretentiousness while nudging you with a friendly elbow and raised eyebrow.”

In retrospect — with the benefit of both hindsight and a second, more thorough reading — I’d say that Robotika stands alongside Archaia Studios Press’ Artesia and Mouse Guard as some of the best work published in 2006, better than 99% of what’s on the shelves any given Wednesday.

Robotika comes during a time when almost everything has such a staid formula to it. But it’s anything but formula.

What it is is totally damn brilliant.”

Those are Ted McKeever’s words of praise from the Hardcover edition’s Fore Word, and I quote them here because I think he nails what makes this a special piece of sequential art.

What Sheikman has crafted is a visually stunning (props to Joel Chua for his outstanding color work) sci-fi spaghetti western that ultimately serves as an entertaining and thought-provoking introduction to three very intriguing characters — the silent swordsman (samurai? ronin?) Niko; the enigmatic Cherokee Geisha; and the two-gun toting, cybernetic eye-having Bronski — and an equally intriguing “far future” where technology has run amok. The four collected issues tell two separate but connected stories, both centering on Niko, while offering a peek at a much larger world that is tantalizingly full of storytelling potential — not unlike Archaia publisher Mark Smylie’s Artesia, which spawned an award-winning role-playing game. There are two backup stories included that add some depth to Cherokee Geisha and Bronski’s characters, and the Steampunk Samurai Sketchbook offers a look at Sheikman’s amazing pencil work.

This is an absolutely beautiful hardcover edition — Archaia clearly doesn’t know how to roll any other way — and Robotika is very different from anything I’ve ever read, an impressive artistic vision that mixes several familiar elements into something very unique. It is, I daresay, an ambitious masterpiece — not without its flaws, but impressive, nevertheless — and highly recommended.

[Review copy provided by Sphinx Group, for Archaia Studios Press.]

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Guy LeCharles Gonzalez

As in guillotine. Old/new media pragmatist. Sometimes loud, one-time poet, still opinionated. Reading, writing, running, gaming, soccer, beer.

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