The Art of Immersion by Frank Rose
“People have always wanted to in some way inhabit the stories that move them. The only real variable is whether technology gives them that opportunity.”
–Frank Rose
The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by Frank Rose
My rating: 4 of 5 stars
The Art of Immersion is a much-needed bridge to/from Henry Jenkins’ seminal Convergence Culture, as Frank Rose crafts an engaging, insightful overview of how storytelling has evolved in the digital age that’s accessible to all, whether enthusiast or skeptic. Focusing primarily on the intersection of film, TV and gaming, there are plenty of takeaways and insights of interest to writers and publishers, too.
Unlike most transmedia advocates, myself included, Rose focuses on immersion and depth of story, rather than just the primacy of STORY itself, offering a variety of compelling examples. Among them, his contrast between Star Wars and Avatar is on point, and I enjoyed his emphasis on marketing and engagement vs. interruption advertising; it’s a key aspect that gets overlooked in most discussions about transmedia.
The final three chapters delve into the science of immersion, with some really interesting info, though Rose’s take on Twitter is surprisingly simplistic and disconnected from earlier references in the book. Particularly interesting is the Lanier-ish (You Are Not a Gadget: A Manifesto) cautionary tone he ends the book on, somewhat surprising coming from one of the Wired crew.
All in all, a great read, and highly recommended.
NOTE: A complimentary copy of this book was provided to me by the publisher, W.W. Norton. My disclosures are here.
One Response to The Art of Immersion by Frank Rose
Leave a Reply Cancel reply
Read My Reviews
Recent Posts
- Moving Beyond THE BOOK; Three Takeaways from #Book2
- 5 Career Tips to Survive Publishing’s Digital Shift
- The Myth of “Verticalization” – Community Ain’t Easy
- My Favorite Reads of 2011
- Spinning Dominoes: Don’t Believe the Hype… But DO Learn From It
- Entry Points, Accessibility and Transmedia Potential
- 6Qs: Alex de Campi, Comics Innovator and Provocateur
- Richard Nash on Cursor and the “F” Word
- The Problem With Klout? It Has None
- The Truth About Disruption in Publishing
Super Search












[...] — nicely illustrated by keynote speaker Frank Rose, whose The Art of Immersion is a must-read, and the excellent “Hands-on Experience Design” session with Aina Abiodun, Nick [...]