On Llamas, Dresses, Net Neutrality: A Clue(Train)!

That desire for community, to connect with others who share your interests, is what drives the best and worst of what, as a whole, makes the internet so invaluable — from the early days of Usenet to Tumblr and whatever comes next — and for some (including business execs who don’t get it), so dangerous. I’m sure there are plenty of business lessons to be learned from all of this, and I’m sure there will be plenty of think pieces and hot takes addressing those, but I’m far more interested in grappling with the human element.

Gaming’s Killer App: Twitch?

it’s the non-gaming aspects of the Xbox One that I find most intriguing because I don’t believe “next gen” will ultimately be defined by graphics, and the first real example of that is Twitch. Per Google research, “Gamers are an important driver of brand engagement, as they create, curate, and share content.” And that’s where Twitch comes in and things get really interesting.

TIMESUCK? You’re. Doing. It. Wrong.

There are myriad ways to connect with readers nowadays, both directly and indirectly, but you can’t do it all, nor should you try. Whether you’re a novelist or journalist, poet or pundit, striking the right balance is critical to implementing and sustaining an effective marketing strategy. From websites to social media to live events, this presentation focuses on the value of owned channels, offline/analog engagement, and how to make sure you’re not wasting your time.

Yahoo Bets Big on GIFs, Porn, and Fickle Teens…

When Google acquired Blogger in 2003, it was a smart move that tied directly to their core ad business, with the visionary bonus of foreseeing the value of user-generated content when it was still scoffed at. Yahoo acquiring Tumblr 10 years later (after badly fumbling GeoCities, del.icio.us, and Flickr, among others) is like the drunk uncle showing up late to a baby shower with a stripper and a trained monkey. Even the “announcement” via GIF feels forced and desperate.