Five Things: September 16, 2021
Five things for September 16, 2021. That's it! That's the excerpt.
Commentary and reviews on games and gaming of all types.
Five things for September 16, 2021. That's it! That's the excerpt.
Five things for September 2, 2021. That's it! That's the excerpt.
Five things for July 22, 2021. That's it! That's the excerpt.
Five things for April 8, 2021. That's it! That's the excerpt.
Five things for March 25, 2021. That's it! That's the excerpt.
There's nothing like the buzz of delving into a new passion and I've thoroughly enjoyed my serendipitous and circuitous journey into the world of rally. I've also realized my interest in rally had always been hiding just under the surface, an influence on almost everything I've ever found interesting about cars—it just took an unpredictable confluence of events to suck me in.
RPGs, simulations, and strategy games are my preferred genres, but I've played and enjoyed several shooters that prioritized story over gameplay (BioShock Infinite), explored the moral gray areas of violence as a solution (Spec-Ops: The Line), or whose sci-fi settings simply put things in a less problematic context (Halo). The timing of Hardline's switch from military fantasy to militarized police fantasy couldn't possibly be worse, either, in light of the ongoing problems in Ferguson, MO, one of the more egregious examples of a systemic cultural problem in this country that most video games either completely ignore or cynically tap into.