Subaru, Red Bull and Rabbit Holes—How I Got Sucked into Rally
There’s nothing like the buzz of delving into a new passion and I’ve thoroughly enjoyed my serendipitous and circuitous journey into the world of rally. I’ve also realized my interest in rally had always been hiding just under the surface, an influence on almost everything I’ve ever found interesting about cars—it just took an unpredictable confluence of events to suck me in.
How I Could Just Kill a (Virtual) Man
RPGs, simulations, and strategy games are my preferred genres, but I’ve played and enjoyed several shooters that prioritized story over gameplay (BioShock Infinite), explored the moral gray areas of violence as a solution (Spec-Ops: The Line), or whose sci-fi settings simply put things in a less problematic context (Halo). The timing of Hardline’s switch from military fantasy to militarized police fantasy couldn’t possibly be worse, either, in light of the ongoing problems in Ferguson, MO, one of the more egregious examples of a systemic cultural problem in this country that most video games either completely ignore or cynically tap into.
Gaming’s Killer App: Twitch?
it’s the non-gaming aspects of the Xbox One that I find most intriguing because I don’t believe “next gen” will ultimately be defined by graphics, and the first real example of that is Twitch. Per Google research, “Gamers are an important driver of brand engagement, as they create, curate, and share content.” And that’s where Twitch comes in and things get really interesting.
Xbox One: First Impressions
When it comes to technology, I’m generally an early tester, late adopter, especially when it comes to gaming. We got a Wii about 1.5 years after it had launched, and didn’t buy an Xbox 360 until last December, but something about the Xbox One grabbed my attention from the moment it was announced. More importantly, though, it grabbed my non-gaming wife’s attention, who then shocked me by pre-ordering it from Amazon the first day they opened pre-orders!
BioShock Infinite’s Ambitiously Flawed Perfection
“Wow…” That was my whispered, slack-jawed reaction to the final 30 minutes of BioShock Infinite, arguably the most compelling video game experience I’ve ever had. It’s not a perfect game by any stretch of the definition, and since completing the game, I’ve thoroughly enjoyed reading some of the more measured reviews that haven’t been afraid to point out its flaws, but to borrow a phrase from Grace Jones, it might not be perfect, but it’s perfect for me.
Hate the Parents, Not the Video Games
There are a wide variety of video games out there, and yes, some are extremely violent. Same goes for movies, TV shows, and even good, old-fashioned books. If you don’t want your kids playing these games (or consuming any other similar media), be a responsible parent and deal with it, but don’t go playing the blame game every time some senselessly violent act occurs too close to home, crying for government regulation.
Why DRM is a Toothless Boogeyman, Ebooks are like Video Games, and Amazon is the Winner
It’s not a huge stretch to posit Amazon as the reverse-Valve of the ebook world, constantly pushing the envelope in unexpected ways, aggressively experimenting with pricing, developing a core of popular franchises, while staying focused on delivering and optimizing the best consumer experience.
The Myth of “Verticalization” — Community Ain’t Easy
As anyone who’s actually worked within a “vertical” knows, whether from a niche consumer or business-to-business angle (or, heaven help them, for a non-profit organization or political campaign), just because a subset of people share a common passion doesn’t mean they’re a single-minded group that can be engaged in one templated way. Every vertical that presents a viable business opportunity is going to have its own sub-communities and overlapping layers, with some often in direct opposition to others.
Ownership vs. Access: Which is More Important?
In less than a week, I’ve already spent more money on PoxNora—the “free-to-play” virtual card game I raved about earlier this week—than I have on ebooks all year long. If you include all of my Steam purchases (effectively the Kindle of computer gaming) over the past six months, it’s more than I’ve spent on ebooks ever!
New Obsession: PoxNora
I never got into Magic: The Gathering, but I did play a lot of Pokemon and VS., so the appeal of collectible card games (aka, social gaming!) isn’t new to me, and Advance Wars: Days of Ruin is one of my all-time favorite games, so turn-based tactics is right up my alley, too. Combine them with an impressively deep setting, beautiful artwork, and a slick (if not totally intuitive) deck virtual management system, and you have a winner.